There is no kill like Overkill
A downloadable game for Android
Welcome agent, to my new lair.
My name is Dr. Briar Occid, and I have taken over this page to give you a taste of the despair that awaits you in my secret base.
In this Virtual Reality game with fitness elements, you'll have to dodge some of my most dangerous traps to date. This prototype was made to impress the dragonic investors so that they might fund my most evil plan to date.
To make sure that you stand even a minuscule chance, I have requested to make sure that you have your full motion to your disposal. In other words, this prototype is made to be played without a controller so that the agent has his or her full motion available.
To make this Vertical slice a reality, I hired a team of 7.
Wouter Sloof, Manipulator of the Grand Design.
Level designer, Narrative designer, Sound design
Joëll Brink, Death trap Architect
Lead level designer. Business proposal.
Demi Jansen, Schematic Propagandist
Concept artist, Marketing Artist
https://dinmio.carrd.co/
Daria Zaitseva, Mastermind of the Portals
3D artist, Concept artist
https://www.artstation.com/daria_zaitseva
Anastasiia Kubrak, Architect of the secret Base
3d Environmental Artist
https://www.artstation.com/anastasiiakubrak
Joey van der Kaaij, Cryptologist
Game-play engineer
https://github.com/JoeyVDKaaij
Codrin Ilie, The virtual Cipher
XR engineer
https://github.com/CodyI20
This Prototype is made for the Pico 4 VR system.
Music used in the prototype by Phat Phrog Studio Ltd.
Status | On hold |
Platforms | Android |
Author | phosfasium |
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